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1. Tiscali users please read. - in Issues, Workarounds & Localization [original thread]
Pipex Could not connect to EVE from at least 19:20 tonight. But I noticed I'd lost connection earlier today and had picked up a different route via ge-7-1-0.lon11.ip.tiscali.net [213.200.77.49] Refreshed connection about 20:05 - no DNS, as Kaloss...
- by Stegnat Gless - at 2008.01.21 22:45:00
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2. Tiscali users please read. - in Issues, Workarounds & Localization [original thread]
Long time Pipex customer. (8Meg since April last year, so 3 months left on contract) I have not (yet) experienced the major disruption noted by others. However, between 8pm and 9pm last Sunday (13th), I did experience a few instances where I lost...
- by Stegnat Gless - at 2008.01.17 20:34:00
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3. Your thoughts on Factional Warfare is requested! - in Player Features and Ideas Discussion [original thread]
My thoughts on Factional Warfare - Location I think each conflict should be focussed on two separate low-sec constellations, one controlled by each side initially. For those participating in FW, the fighting could extend into high-sec regions o...
- by Stegnat Gless - at 2007.09.19 00:09:00
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4. The Miners' Cause - in EVE General Discussion [original thread]
To take the OP in order - Cycle Time display - Yes, it would be very useful, particularly now that the cycle times are not simply 1 or 3 minutes. A clock-face style countdown timer as the background to the module icon, instead of the flashing gr...
- by Stegnat Gless - at 2007.03.23 01:33:00
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5. Bloggers #54, So my Agent called and has this "offer I can't refuse.." - in EVE Information Portal [original thread]
9 things I'd like to see for missions. Some parallel the ideas in the dev blog, and others might address some of the problems. 1) Variation in mission difficulty and in-mission rewards (loot, bounties, mining) by system sec status. So, if you'r...
- by Stegnat Gless - at 2007.03.16 00:01:00
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6. ships that EVE is missing (in comparison to other space flight sci-fi) - in Player Features and Ideas Discussion [original thread]
The idea of decoys is interesting, but rather than having local effects, I'd consider them to be of more strategic value affecting scan probes. For example, if a decoy were in range of a scan probe, there'd be a possibility that someone attemptin...
- by Stegnat Gless - at 2007.01.11 00:57:00
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7. R.A.M TOOLS - in Player Features and Ideas Discussion [original thread]
Look at the Building Requirements for a T2 item and the RAM tool requirements will be shown there example
- by Stegnat Gless - at 2007.01.11 00:13:00
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8. What would you like to see added to EVETV's Next Alliance Broadcast? - in EVE Alliance Tournament Discussion [original thread]
Specialised tools for the commentators, such as a list of offensive/remote module types that are currently active on each ship and whom they are operating on. Then the commentators don't have to guess from the on-screen effects. Recap of previous...
- by Stegnat Gless - at 2006.12.11 19:51:00
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9. Bug in mission description for Lvl 4 Vengeance vs Sansha - in Test Server Feedback [original thread]
I would submit this as a bug report, but the site is giving me a connection refused error at this time. I have received the Lvl 4 Vengeance mission from Marasa Mehankhi of Tew IX - Moon 9 Viziam I believe that it is the Sansha version, but there ...
- by Stegnat Gless - at 2006.09.20 23:25:00
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10. WCS in level 4 missions? - in Missions & Complexes [original thread]
Some stats (I'm not an expert on statistics, so may have made an error) Example 1: You come up against 5 NPCs with Scramble Strength 1 and a 10% scramble chance. If all 5 attack you, then at a particular point in time - 0 scramble 59% 1 scramble ...
- by Stegnat Gless - at 2006.05.25 19:17:00
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11. [Guide] Mining- Figures and possibilities - in Ships and Modules [original thread]
Originally by: Halada Still to be confirmed is if the squadron command skill increases the link bonuses... anyone can check that? This appears to be the case, but check my figures - I have Mining Director to lvl 4, so that should gi...
- by Stegnat Gless - at 2006.04.12 21:11:00
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12. [Guide] Mining- Figures and possibilities - in Ships and Modules [original thread]
Originally by: Halada Originally by: Jimius Ok, so it adds a 10% bonus yield with an active mod, but can anyone confirm wether or not it nullifies the foreman passive bonus? Becuase if that's true, it would make mining director qu...
- by Stegnat Gless - at 2006.03.28 23:52:00
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13. Do your Top 10 list - in Player Features and Ideas Discussion [original thread]
1. Multi-threaded client - Prevent graphics/sound freeze whilst performing intensive actions (market, cargo stacking etc.) 2. UI icons indicating when you are the target of EW effects (scrambled, jammed, damped, disrupted) 3. People & Places hie...
- by Stegnat Gless - at 2006.03.26 00:43:00
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14. (New) Gang targeting module - in Player Features and Ideas Discussion [original thread]
Perhaps something similar could be achieved through an addition to the gang interface. Currently the gang leader has to tag each target and gang members then have to search their overview to find the tags. Instead, how about a gang option, whic...
- by Stegnat Gless - at 2006.03.01 00:38:00
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15. What are you doing and what is happening around you when you lag? - in EVE General Discussion [original thread]
Since RMR, I've noticed the following slow responses - 1) Client freezes when performing a 'stack all' in space, in your cargohold containing 50-100 items, reducing to 10-20 items. 2) Selecting multiple items in cargo containers, cargohold, han...
- by Stegnat Gless - at 2006.01.12 01:09:00
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16. Next-Gen Research & Manufacturing - in Player Features and Ideas Discussion [original thread]
Here's a brief description of my idea for Next-Gen Research to produce improved items. It does come very close to one of Bren's ideas, and has similar aspects to some others. Originally by: Bren Keilloram 8) Tweaking ships and modules ......
- by Stegnat Gless - at 2005.12.17 01:30:00
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17. Lag : What's the difference between latency and load? - in EVE General Discussion [original thread]
Good post Tamala. One issue - the task you use as an example seems to be related to rendering a scene on the client based on data provided by the server, whereas the load calculations suggest a server based task. If processed on the client, you'd ...
- by Stegnat Gless - at 2005.11.22 22:34:00
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18. Forums Working Properly? - in Issues, Workarounds & Localization [original thread]
Yes, I'm having the same trouble logging in. (Using Firefox). Deleting the myeve.eve-online.com session cookies, then closing and restarting browser worked this time. The cookie says it expires at the end of the session, but there's also another c...
- by Stegnat Gless - at 2005.10.31 13:10:00
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19. SIKRIT-NWO-INSTA idea. Player liked, Dev approved. - in EVE General Discussion [original thread]
Getting back to Mercade's proposal Assuming you accept that there is an issue with insta's, the problem is that the solution is all or nothing - either insta's work, or they don't and you're left with long, vulnerable travel. The mechanics behin...
- by Stegnat Gless - at 2005.06.10 00:05:00
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20. ongoing lack of research slots - in Player Features and Ideas Discussion [original thread]
How about adding BP copying and, maybe, ME/PE research as agent services. In order to use them, you'd need a certain corp or faction standing with a research corp (so a player has to make some significant initial effort to be able to use the serv...
- by Stegnat Gless - at 2005.01.03 00:43:00
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